Pokemon Sword and Shield
Credit: Game FreakVocal gamers are, as a whole, a conservative bunch. Itâs possible that they lean a little bit that way from a political perspective, but thatâs not really what Iâm talking about here. Theyâre just suspicious of change in a general way, especially when it comes to beloved franchises trying something new. Such is the case with Pokémon, which is one of the oldest franchises to have developed a powerful and relatively insular fanbase: change is hard, and Pokémon doesnât usually change. And recently, we got some change.
Hereâs the change: way back with Pokémon Yellow, the franchise established what became a tradition. It would release two games to begin a generationâ"itself a pretty weird thing to doâ"and later it would release extra games that were essentially the same basic thing as the original games with some added enhancements. Sometimes this was a single âthird versionâ, as is the case with earlier games, and later there would be upgraded version of each game in the generation: see Pokémon Ultra Sun and Pokémon Ultra Moon. Itâs the sort of behavior that would be considered ridiculous from anyone else, but the Pokémon franchise sort of got grandfathered in.
That is, until now. The recent Pokémon Direct confirmed that Pokémon Sword and Shield would be keeping only part of Pokemonâs absurd release strategy, the one where it releases the same game twice, at the same time. But for new content, itâs now moving towards the industry standard idea of just selling new content as DLC for a fixed price tag. And so weâve got the expansion pass, which will add the Isle of Armor and the Crown Tundra for $30 total. That means that not only do you not have to buy a whole new game to get the new content, you can access the new content with your existing save file.
It seems like a win, but people are upset. Pokémon Sword and Shield have been a flashpoint for a while now, both due to specific controversies and, I suspect, the general idea that this long-standing franchise was continuing to open up to the broadest audience itâs had since Red and Blue. And so that general spirit of controversy continues to this expansion pass, and people are complaining that weâre not getting the upgraded version(s) that we used to. Like I said, a certain stripe of gamer is deeply conservative, and thatâs what weâre seeing here. If you use a game franchise as a source of comfort and stability through two decades of your life (thereâs nothing wrong with doing that, I do that), it can make any change feel that much scarier.
Itâs tough to see, because it makes it that much harder to change old franchises. But itâs still a positive change for the series: I basically never bothered with the upgraded versions, starting with Yellow. But DLC inside of a game I already own is another matter, and so Iâll jump into the Isle of Armor feet first.
Thereâs another side to this controversy that feels like a misunderstanding more than anything else. People were originally upset that Game Freak was trimming down the Pokédex for these games by not allowing players to transfer all old Pokémon into the new games. That gets a little better with the expansions: Game Freak is adding in 200 old Pokémon, free for anyone that wants to transfer them over from elsewhere. People have said that thereâs a paywall for the new creatures, but thatâs not really true: you only need the expansion pass if you want to catch them. Everyone else can access them through trades and transfers, which is basically how itâs worked with the expanded Pokédex for years.
I expect this all to blow over pretty soon. Thatâs the issue with catering to hardcore fans: you need to do it to some degree, but the people that complain about the shift to an industry standard release concept are also the people that will buy the new expansion pass without asking, every time.
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